
The Game of the Crystals is a visionary trilogy by Guatemalan author Cindy Barascout that weaves ancient wisdom, science, and mysticism into a universal narrative about the awakening of human consciousness.
Spanning centuries—from the sacred lands of Guatemala to future civilizations, the trilogy follows interconnected souls who uncover a crystalline network holding the key to human evolution, spiritual awakening, and collective rebirth.
This body of work reflects Cindy Barascout’s mission as a storyteller, narrative designer, and creative producer: to create transformational stories that awaken awareness, foster connection, and inspire inner and collective change.
The Vision Behind the Trilogy
At its core, The Game of Crystals is more than a literary saga—it is a universal narrative that weaves together storytelling, spirituality, and transformation.
Each book explores the profound connection between consciousness and creation, revealing how emotion, memory, and energy shape the collective human experience. Through this visionary fiction, Cindy Barascout invites readers to awaken their inner truth, reconnect with their purpose, and remember their role in the spiritual evolution of life on Earth.
Themes: consciousness, ancestral wisdom, light codes, spiritual rebirth, unity, indigo and crystal children, and the balance between science and spirit.
Genre: visionary fiction, spiritual fiction, magical realism, metaphysical adventure.
Where to buy The Game of Crystals
The Trilogy
Book I – The Book that saved the Seas


The awakening begins.
Erika discovers the last marine beings—the Calcius—hidden within a dormant volcano beneath the ocean. To save them—and to save her grandfather—she must confront a regime that controls the seas.
On the Pacific island of Prisidela, Erika uncovers a secret the world has forgotten: a civilization of mermaids who guard the codes of water, connected to every current on the planet. Guided by Toulou, her marine mentor, Erika races against time to free her imprisoned grandfather and protect the Calcius from extinction.
Songs, currents, and crystals awaken the living memory of the ocean and activate the 333 Grid.
A story of courage, lineage, and the power of water to remember and heal.
Book II – The Legend of the Sapphires


The game begins.
Aussa disappears in the jungles of Guatemala and awakens in northern India with no memory of who she is.
Renamed Etienne and confined in a children’s prison destined for human trafficking, she manages to escape with the help of Amit and the Crystals, conscious players of an ancient game hidden within the geometry of time.
As Detective Salvador follows a trail of sapphires, temples, and forgotten portals from Guatemala, the pieces of the Game begin to move.
Only by understanding the rules can he cross the solstice portal and rescue her.
The sapphires mark the path of fire, where sacrifice transforms into collective liberation.
And when Etienne faces the shadow, she discovers that crossing the darkness is not about fighting it… but remembering who created it.
The true game is not won through power, but through consciousness.
Book III– 333 Grid


The remembering begins.
Across eras and continents, Aquiví, Jay, and Aurora converge to activate the 333 Grid, a planetary network of consciousness facing the forces of the Ice: a weapon that freezes memory, disconnects emotion, and feeds collective forgetting.
From the jade temples of ancestral Guatemala, through Jay’s secret laboratories in the 21st century, to Aurora’s final synthesis in 2020, three timelines intertwine to awaken the memory of Earth, a vibrational network encoded in the planet’s geometry.
Guided by the Crystals, the protagonists confront the Resistance—the system that protects the dominion of the Ice: corporations, entities, and programmed minds designed to sustain human disconnection.
The Game of Crystals reveals that the key is not found in machines, but in integrated consciousness. If the 333 Grid is successfully activated, humanity will remember its origin.
If it fails… the Ice will cover the Earth.
Forgetting is its weapon. Consciousness is the only defense.
Where to Buy The Game of Crystals
The Game of Crystals trilogy is available in print format with international distribution across Latin America, Spain, and Brazil through Imaginaria Books.
Buy the Trilogy – International Distribution
https://imaginariabooks.com/distribuidoras
If you can’t find your country or have any questions about the best way to purchase the books, feel free to write to me—I’ll be happy to help you find the right option.
Availability in Guatemala
In Guatemala, the trilogy is currently available through the official distribution platform:
https://imaginariabooks-gt.quares.es/apex/r/quares/landingweb/home
Physical bookstore availability (such as Sophos) is expected soon.
About the Creator – Cindy Barascout

Cindy Barascout is a Guatemalan writer, storyteller, and narrative designer, and the founder of Editorial Core Story Studio.
Her work weaves together literature, consciousness, and creativity, exploring how the art of storytelling can heal and elevate collective awareness.
She has published multiple works across Latin America and the United States, and her trilogy The Game of Crystals is now internationally distributed by Imaginaria Books (Spain).
Expansion – Beyond Literature
The universe of The Game of Crystals expands into film, transmedia art, and experiential storytelling, connecting readers, audiences, and creators within an ecosystem of conscious art.
From writing workshops and creative programs to cinematic adaptations, Cindy’s work continues to explore storytelling as a living, transformative force.
Discover More
Explore Editorial Core Story Studio
🎬 Coming soon: Celeste, her first feature film screenplay